Search found 9 matches

by Samsword
January 29th, 2008, 3:32 pm
Forum: Eschalon: Book II
Topic: More detailed game.
Replies: 9
Views: 8278

Yes it's true, Spiderweb games allow you to pick up everything. That doesn't mean it's necessary. I think Eschalon did an excellent job with inventory items, and such. It was a great game.
However, I do think that it would be cool to have more character detail. Not just your character but those that ...
by Samsword
January 25th, 2008, 2:50 pm
Forum: Eschalon: Book II
Topic: Finished Book I - My suggestions for book II
Replies: 10
Views: 8211

I agree Acoustibop, a running option would fit quite nicely.... Perhaps there would be a way to incorporate a steed or mount in some way too? I like how it says that the Therish are renown for their Cavalry Skill, and yet there is not one single horse in the whole game. (I know I know, they're off ...
by Samsword
January 24th, 2008, 5:04 pm
Forum: Eschalon: Book I
Topic: Are there downsides to heavy armor?
Replies: 6
Views: 4457

Not as far as I know. I'm just a stickler about skill points, so I didn't put Heavy Armor into my repitoire of skills... but you can if you want, and still cast spells. :wink:
by Samsword
January 24th, 2008, 4:40 pm
Forum: Eschalon: Book II
Topic: Finished Book I - My suggestions for book II
Replies: 10
Views: 8211

I can see where both of you are coming from. I myself love the speed it is now, when I'm exploring, fighting, searching, etc. But if is a place that I've already exhausted....
what if there were a "quick travel" within an area. Like you could click on a point on the map, and it would speed up time ...
by Samsword
January 24th, 2008, 4:20 pm
Forum: Eschalon: Book II
Topic: Occupational Skills and Quests.
Replies: 2
Views: 3559

I can see what you mean Daemian. What if there were some kind of guilds, though. Like there could be Mage guilds, Fighter guilds, Thief guilds, and so on.... for "extracurricular quests?" You could work your way through the ranks, have discounts (for example: if you're high in the Mage guild, you ...
by Samsword
January 24th, 2008, 4:07 pm
Forum: Eschalon: Book II
Topic: Solo v.s. Party
Replies: 50
Views: 31206

My personal choice would be to play a solo character. But have NPCs maybe follow you around. I love the character interaction of party-style RPGs, (I particularly enjoyed the Baldur's Gate series.) You can do so much with the story. (betrayals, romantic subplots, etc.) And I definitely think Book II ...
by Samsword
January 24th, 2008, 12:17 pm
Forum: Eschalon: Book II
Topic: What type of engine for Book II
Replies: 91
Views: 71095

I think I like number one. I would like to keep this game pretty much similar to the way it is, with lots of new tweaks of course!

One thing though: I play RPGs, mostly for the storylines, so I would like to see other solid characters beside your own, that you interact with a lot. And I think it ...
by Samsword
January 24th, 2008, 12:03 pm
Forum: Eschalon: Book II
Topic: Occupational Skills and Quests.
Replies: 2
Views: 3559

Occupational Skills and Quests.

I just thought of a really cool idea for EB2. What if there were more occupational skills, and quests.

I really don't like most MMORPGs, but one thing I think they do have going for them is occupational skills. Wouldn't it be cool if you had like BLACKSMITHING, and WOODCRAFTING, and other such ...
by Samsword
January 22nd, 2008, 4:13 pm
Forum: Eschalon: Book II
Topic: Region
Replies: 0
Views: 3125

I personally would like it to cover more are than the first. The second book of every Trilogy is always the darkest, and most struggling for the characters. I think the struggle needs to be even bigger than just one area.

(Besides I want to explore as much as possible.) I agree that the third book ...