I experienced something which seems related to this, in 1.03:
I fought some thugs at night, used cat's eye, so I wasn't at a penalty, but they did not seem affected by the darkness either. I was killed. Normally night fighting is the only way I can beat multiple thugs, so I hope this isn't going to ...
Search found 9 matches
- December 1st, 2007, 2:06 pm
- Forum: Eschalon: Book I Support [Windows]
- Topic: [Bug] Thugs who see in the night
- Replies: 4
- Views: 5154
- November 27th, 2007, 7:38 pm
- Forum: Eschalon: Book I Support [Windows]
- Topic: Character level up problem
- Replies: 3
- Views: 4744
- November 27th, 2007, 5:10 pm
- Forum: Eschalon: Book I Support [Windows]
- Topic: Character level up problem
- Replies: 3
- Views: 4744
- November 25th, 2007, 2:11 pm
- Forum: Eschalon: Book I Support [Windows]
- Topic: 'Maxing out' and scaling in general
- Replies: 27
- Views: 20873
I think the percentage chance of success can be problematic with some skills, especially Pick Lock. I mean, I only have a skill of 3 thanks to some magic gloves and still I can pick most locks with little trouble. If I need six attempts that isn't really a problem. I know a single door that I find ...
- November 25th, 2007, 1:56 pm
- Forum: Eschalon: Book I Support [Windows]
- Topic: 'Maxing out' and scaling in general
- Replies: 27
- Views: 20873
I am feeling this as well. Also, I originally wanted to maintain a number of skills with my character, but with the constant combat and survival difficulties I experience, I find myself forced to pump points into a few combat related skills, and let the rest stagnate save for the occasional point ...
- November 24th, 2007, 8:12 pm
- Forum: Eschalon: Book I
- Topic: Weapon questions
- Replies: 18
- Views: 9728
Critical hits are based on your Skill with the weapon you are using. If you have a 9 in Short-Bladed Weapons, then on every attack you have a 9% chance of scoring a critical hit.
Short-Bladed Weapons were designed to allow Magic Users & Rogues to have a lightweight weapon available to them, since ...
Short-Bladed Weapons were designed to allow Magic Users & Rogues to have a lightweight weapon available to them, since ...
- November 23rd, 2007, 10:42 pm
- Forum: Eschalon: Book I
- Topic: Lock picking
- Replies: 2
- Views: 2273
- November 20th, 2007, 10:58 am
- Forum: Eschalon: Book I
- Topic: Noximanders... How to get rid of them?
- Replies: 12
- Views: 8375
Re: Noximanders... How to get rid of them?
Hi,
I would first like to say, that I bought this game and love it so far.
I find it a little on the hard side to begin. It is not very forgiving, if you don't have let's say Light Armor in your skills, you are pretty much screwed, you have to wait until you get to level 2, I guess.
Those ...
I would first like to say, that I bought this game and love it so far.
I find it a little on the hard side to begin. It is not very forgiving, if you don't have let's say Light Armor in your skills, you are pretty much screwed, you have to wait until you get to level 2, I guess.
Those ...
- November 20th, 2007, 12:21 am
- Forum: Eschalon: Book I
- Topic: THANK YOU BASILISK!
- Replies: 18
- Views: 11164