#1 - because it removes my fear factor in playing this game. I know, I will never ever have to worry about anything that is going to happen in the immediate future.It's inexplicable, for example, that the ability to save and restore during a fight is a pet peeve for some people.
#2 - Because I don't enjoy the fact I'm an evil type person and going to reroll every die roll until I (2a) make sure each minion drops a bag of gold and (2b) that that bag of gold will have something good in it. Yes, I hate abusing the system and I don't to want to play without an option that a game designer choose. And yes, I don't want to spend endless amounts of resaving to get what I know I will get if that option is possable. confusing, aye.
Holy Jebah. All i want is to see no saving possable during combat. This avoids rerolling chests and reinstating the fear factor that I could actually lose a fight.