NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
- BasiliskWrangler
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NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
RPGVault has posted Peek #1 for Eschalon: Book II, looking at the rules and challenges we've incorporated into the game. Includes two new screenshots! Head over and take a look!
Direct Link: http://rpgvault.ign.com/articles/944/944387p1.html
Direct Link: http://rpgvault.ign.com/articles/944/944387p1.html
Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
The Game Stats screen is very, very cool. I love it. (And I love that it's one of the "game buttons" now too - will there be a 'hot key' for bringing it up?)
Question about that though - it looks like, from the screenshot, that you can actually select and deselect challenges during a game. Is that right? Or am I just looking at the screenshot wrong?...
But the Stats screen is very cool.
Question about that though - it looks like, from the screenshot, that you can actually select and deselect challenges during a game. Is that right? Or am I just looking at the screenshot wrong?...
But the Stats screen is very cool.
- Dragonlady
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Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Whoa! Niiiice!
Game cannot be saved or loaded while your character is diseased, cursed, ...etc. Wicked!
Game cannot be saved or loaded while your character is diseased, cursed, ...etc. Wicked!

Sometimes the dragon wins...
Help save the earth. It's the only planet with CHOCOLATE!
Help save the earth. It's the only planet with CHOCOLATE!
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- Captain Magnate
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Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Nice set of options and an easy way to pick them at the start. No more one size fits all gaming.
The challenge list will probably grow when we start playing and come up with new ones.
The Pacifist - can't harm monsters. Like that one will work with this blood thirsty group.
The challenge list will probably grow when we start playing and come up with new ones.
The Pacifist - can't harm monsters. Like that one will work with this blood thirsty group.
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Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
No. If there is a green check beside the challenge that means you have met the requirements of that challenge or you have (up to that point) adhered to the rules of that challenge. A red X means just the opposite: you've done something to violate the rules of the challenge, or you have not yet met the requirements to earn that challenge title.IJBall wrote:Question about that though - it looks like, from the screenshot, that you can actually select and deselect challenges during a game. Is that right? Or am I just looking at the screenshot wrong?...
Once you have failed a challenge, you can never redeem yourself and earn that challenge back... unless it is like the "Wealthy Lord" challenge which is based on your total cumulative wealth, so as long as the game ends with you carrying 100,000 gp worth of gold and equipment, you'll earn that title.
Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Ah. Got it!BasiliskWrangler wrote:No. If there is a green check beside the challenge that means you have met the requirements of that challenge or you have (up to that point) adhered to the rules of that challenge. A red X means just the opposite: you've done something to violate the rules of the challenge, or you have not yet met the requirements to earn that challenge title.IJBall wrote:Question about that though - it looks like, from the screenshot, that you can actually select and deselect challenges during a game. Is that right? Or am I just looking at the screenshot wrong?...
On that note, I have a comment about "True Thief" - I think it's probably too hard! The not 'bashing' and not being caught committing a crime parts are doable.BasiliskWrangler wrote:Once you have failed a challenge, you can never redeem yourself and earn that challenge back...
But playing this game the first time through, the odds of not accidentally triggering a trap are astronomically small. (Yeah, sure, after a couple of play-throughs, you'll start to memorize where the traps are on maps - but what fun is that!?!)
Anyway, unless Rogues are going to start out with some Spot Hidden skill, people will have to pour a bunch of points into Spot Hidden at the beginning to even have a hope of succeeding at the "True Thief" challenge!
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Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Which is why it's called a challenge.IJBall wrote:On that note, I have a comment about "True Thief" - I think it's probably too hard! The not 'bashing' and not being caught committing a crime parts are doable ... Anyway, unless Rogues are going to start out with some Spot Hidden skill, people will have to pour a bunch of points into Spot Hidden at the beginning to even have a hope of succeeding at the "True Thief" challenge!

Or, you can just ignore these challenges and enjoy the game. That's really what is important to us.

Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
I love these challenges and overall tracked statistics approach. It's not the main reason while I will play but knowing achieving a better overall score is just an added bonus to the game.
I think the game that did this the best was Pirates....
Basilisk; Will the game notify you when you have failed a challenge and one is marked red?
I think the game that did this the best was Pirates....
Basilisk; Will the game notify you when you have failed a challenge and one is marked red?
Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
I for one will be playing with that setting turned on. Im the type of player that loves a good challenge and games that limit where you can see add a level of suspense you just can't get when you can save at any time. Most players are a bunch of wimps!Dragonlady wrote:Whoa! Niiiice!
Game cannot be saved or loaded while your character is diseased, cursed, ...etc. Wicked!
- Dragonlady
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Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Saxon1974 wrote:I for one will be playing with that setting turned on. Im the type of player that loves a good challenge and games that limit where you can see add a level of suspense you just can't get when you can save at any time. Most players are a bunch of wimps!Dragonlady wrote:Whoa! Niiiice!
Game cannot be saved or loaded while your character is diseased, cursed, ...etc. Wicked!
Huummph!


Sometimes the dragon wins...
Help save the earth. It's the only planet with CHOCOLATE!
Help save the earth. It's the only planet with CHOCOLATE!
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- Captain Magnate
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Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Perception in the 30+ range and some patience to stand in one spot for a few rounds will usually disclose a trap. Spot Hidden skill is a waste of skill points unless Book 2 changes this.IJBall wrote: Anyway, unless Rogues are going to start out with some Spot Hidden skill, people will have to pour a bunch of points into Spot Hidden at the beginning to even have a hope of succeeding at the "True Thief" challenge!
Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Cool, so does this mean the beta is almost on us?;)
Really like the options but you know I will be playing with them all selected.
Really like the options but you know I will be playing with them all selected.
Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Eeee! Yay! Wow, those screenshots are awesome and I reread the entire article very carefully to gleam every piece of information I could.
I'm so excited for Book II! Please tell us we can beta test soon?
I'm so excited for Book II! Please tell us we can beta test soon?
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Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Thanks everyone. Peek #2 was submitted yesterday- don't know yet when they will schedule for posting. It contains 3 cool in-game screen captures showing actual gameplay.
Re: NEWS ITEM: January 13, 2009 - Peek #1 @ RPG Vault is up!
Very cool, looking forward to Peek#2 and some gameplay!
I'm getting so excited I may have to replay book 1 again
I'm getting so excited I may have to replay book 1 again
