sillek wrote:Oh, and the guys name in Aridell is Maddock. I remember it because he's the one that taught me that I am not allowed to touch chests in front of people.
I think this is generally good advice, especially if the owner of said chest is female and you yourself are not female.
sillek wrote:Neverwinter Nights has books like this, as well. Except, some were so obscenely long that I would not even try to read them ramble on about some pointless subject.
Yes, I found this a little annoying in NWN, since I ended up devoting not a small part of my inventory to all these books that I ended up not reading (and they took up
so much space... the magic bags and bags of holding were next to useless for so many items that size). I think I kept them because I figured they might have valuable info inside, but... never found them to be useful.
In my opinion: best to keep such books few in number, as Eschalon did, and/or on a subject that teaches you something, as Eschalon also did.
Certainty: a character-driven, literary, turn-based mini-CRPG in which Vasek, legendary "Wandering Philosopher", seeks certainties in a cryptically insular, organic, critically layered city.