* Fixed a few bad focus points in the Character Editor.
* Some Merchants have had their base gold reserves raised.
* When reparing items, the cost of the repair goes into Merchant's reserves.
* Swapping equipment now makes noise which can break Hidden or Silent status.
* A minor map adjustment to the top level of Hammerlorne.
Change Log for version 1.04d BETA:
* Lanterns and Wands no longer get repaired when camping.
* "Cat's Eyes not working" bug fixed. Note that in the very darkest of dungeons, Cat's Eyes may not provide enough boost to actually benefit you- use Preditor Site instead.
* Haste canceled properly when Riposte Feat used.
* Dex/HiS reference in Character Editor text removed.
* Shield bonus info added to Character Editor text.
Change Log for version 1.04c BETA:
* Fixed "Cat's Eyes negates Hidden in Shadow status" bug.
Change Log for version 1.04b BETA:
* Fixed the broken dice re-roll in the Character Editor.
* Further tweaks to the way an enemy reacts to your 'hidden' status when you make noise.
* Removed references to DEX improving Hide in Shadows.
* Made a few more adjustments to the Player's Manual.
Change Log for version 1.04a BETA:
* Initial support for external "language packs".(4) See README.TXT for additional details.
* Fixed a script error on a chest west of Forsaken Coast.(1)
* Fixed a number of map errors affecting all platforms.(1)
* Fixed several Linux specific bugs.(1)
* Dexterity can now improve Move Silent as per the User's Manual.
* Entities can now "see" you if you are Hidden in Shadow and you make noise above your Move Silent threshhold.
* Entities can see you if you are invisible but producing light via torch, Gravedigger Spell, or lantern.
* Invisibity duration has been lowered.
* Containers are no longer accessable after you pass through a portal.
* Weather no longer follows you through a portal.
* Additional exit gates open on Talushorn L3 and L4 after specific events.(1)
* Chronometer now reports correct time.(2)
* Improved the way damage rolls are calculated and reported.
* Items that give Resistance bonus to all stats work properly.
* Resistance scores now cap out at 99%
* You can now cast spells (such as Firedart) on stunned creatures.
* You no longer get an error when trying to use an imbue/harden receipe without having an empty flask in your inventory.
* Having a very high Mercantile score no longer results in negative repair costs.
* You can now capture dialog screens.
* Clicking near your "Hunger" bar no longer activates the Quick Travel menu.
* You properly recieve the quest "The Secret Society" even if you choose to not tell Saint Gilhelm where you got the Looking Glass.
* Fixed a ridiculous amount of grammar issues pointed out by the "Grammar Trolls".

(1) May require a New Game to see changes.
(2) May require purchasing/finding a new Chronometer to see changes.
(3) We didn't fix everything- a few reported issues I felt were uneeded changes. Also, some of the automated responses that require "an" instead of "a" in front of a word beginning with a vowel did not get fixed. This is a programming issue and will need to be addressed in a future engine build. Finally, some grammar changes that are embedded in maps will not be updated unless you start a new game.
(4) We are still waiting on people to finish translating the game. In order to test the function out, here is a link to an incomplete French translation: French (Incomplete) ... Furthermore, the new languages are only going to be for the TEXT files in the game- that means most menus and interface labels will still be in English for now. While this is not a complete translation, it should allow most non-english speaking persons to enjoy 95% of the game (dialog, narration, books, character editor functions, etc.). Future updates will include additional interface translations.
[1.04d BETA - 07/08/10] :
Windows Download
[1.04c BETA - 06/30/10] :
Linux Download
Macintosh Download