Given the presence of a giant black gate (Mordor reference, much?

) I'm assuming one isn't supposed to be able to get into Crakamir too early in the game. I'm also assuming that fact is the cause of this bug: there's a spot on the Northeastern Crakamir map where it is, nonetheless, possible to get into Northern Crakamir (in the very northwest corner of the map, at coordinates X=1, Y=17) - only when you get there, there's no ground. Your character is visible, but other than that you're walking on a void/abyss. It looks like
this, which just doesn't seem right.
- Ash