Typos?
Another one (Not catchable by spell checker):
Aaron in Bordertown: "decent" should be "descent"
Edit:
Krista - also in Bordertown: "fragements" should be "fragments"
And another edit:
Innkeeper in Bordertown (Guess where I just got!):
"She lives just south hear" should be "She lives just south of here"
Innkeeper in Bordertown, again:
"Unless you know what your are doing" should be "Unless you know what you are doing"
Talking to Lilith:
"Barron's Thicket" should be "Baron's Thicket"
Aaron in Bordertown: "decent" should be "descent"
Edit:
Krista - also in Bordertown: "fragements" should be "fragments"
And another edit:
Innkeeper in Bordertown (Guess where I just got!):
"She lives just south hear" should be "She lives just south of here"
Innkeeper in Bordertown, again:
"Unless you know what your are doing" should be "Unless you know what you are doing"
Talking to Lilith:
"Barron's Thicket" should be "Baron's Thicket"
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- Apprentice
- Posts: 33
- Joined: November 19th, 2007, 1:22 am
Some typos in the skill descriptions I've noticed:
Alchemy: "the more potent of mixture your can create" -> "the more potent of a mixture you can create"
Meditation: "of a magickal attacks" -> "of magickal attacks"
Move Silently: "effect 'Moving Silenty'" -> "effect 'Silent'"
Pick Locks: "ability to utilities" -> "ability to utilize"
Skullduggery: "ability effectively" -> "ability to effectively"
Also, the quest log still says "Salty Coast", instead of "Salted Coast".
These are all current as of 1.01.
Alchemy: "the more potent of mixture your can create" -> "the more potent of a mixture you can create"
Meditation: "of a magickal attacks" -> "of magickal attacks"
Move Silently: "effect 'Moving Silenty'" -> "effect 'Silent'"
Pick Locks: "ability to utilities" -> "ability to utilize"
Skullduggery: "ability effectively" -> "ability to effectively"
Also, the quest log still says "Salty Coast", instead of "Salted Coast".
These are all current as of 1.01.
The manual (yes I finally found it - why doesn't the game actually REFER you to it when you install??) has reference to certain resistances being affected by your skill in 'Mediation'. Now I've been on Mediation courses, and I don't think they' help .. I think you need Meditation. Yep, that's one a spell checker wouldn't help with. 8>.
Still some typo in patch 1.01
one barrel says "you see an old barrel WITH made of wood" the with shoudl be removed.
Strange thing is that another barrel had the correct description.
Also there is still the Salty Coast instead of the Salted Coast in the Quest Journal.
one barrel says "you see an old barrel WITH made of wood" the with shoudl be removed.
Strange thing is that another barrel had the correct description.
Also there is still the Salty Coast instead of the Salted Coast in the Quest Journal.
Gardez suffisament d'humour pour ne pas perdre l'esprit au nom de la raison.
Ama la realidad que construyes y ni aun la muerte detendra tu paso.
Ama la realidad que construyes y ni aun la muerte detendra tu paso.
Not a typo strictly speaking; but it really bugs the hell outta me that the game insists a nefarious healer be a Warlock while a nefarious magick user is called Necromancer.
I just don't see a necro hurling fireballs. Command over life and death, healing himself and hurting others, that sounds about right.
I just don't see a necro hurling fireballs. Command over life and death, healing himself and hurting others, that sounds about right.
- PhilosophiX
- Marshall
- Posts: 144
- Joined: September 16th, 2007, 4:13 am
It's a straight swap from 'of' to 'a' [and catching the you(r)]VPeric wrote: Alchemy: "the more potent of mixture your can create" -> "the more potent of a mixture you can create"
"...the more potent a mixture you can create..."
If you love 'of' and can't bear to get rid of it would have to read something like this in order to be correct;
"As you add points to this skill, the potency of your mixtures will be increased..."
What is a man, If his chief good and market of his time Be but to sleep and feed? a beast, no more. Sure, he that made us with such large discourse, Looking before and after, gave us not that capability and god-like reason to fust in us unused.
- PhilosophiX
- Marshall
- Posts: 144
- Joined: September 16th, 2007, 4:13 am
Shouldn't a nefarious healer be something like Witchdoctor... that would keep the Warlock free for all the fireball hurling.Claw wrote:Not a typo strictly speaking; but it really bugs the hell outta me that the game insists a nefarious healer be a Warlock while a nefarious magick user is called Necromancer.
I just don't see a necro hurling fireballs. Command over life and death, healing himself and hurting others, that sounds about right.
What is a man, If his chief good and market of his time Be but to sleep and feed? a beast, no more. Sure, he that made us with such large discourse, Looking before and after, gave us not that capability and god-like reason to fust in us unused.
- PhilosophiX
- Marshall
- Posts: 144
- Joined: September 16th, 2007, 4:13 am
The Vault Master: "He turns around and pulls a level jutting..." level => lever
What is a man, If his chief good and market of his time Be but to sleep and feed? a beast, no more. Sure, he that made us with such large discourse, Looking before and after, gave us not that capability and god-like reason to fust in us unused.
- LethalBlade
- Apprentice
- Posts: 28
- Joined: September 6th, 2007, 12:46 am
- Location: Yonkers, NY USA