1) When sleeping and i trigger an event ( woken up by noise ) ive seen enemies appear in areas they shouldn't be in. For example i slept outside and i saw three enemies appear in the deep forest unable to get out going back and forth trapped. I was in the dungeon and enemies appeared in the bricked off tomb's or enemies appeared in between large spikey rocks noway to get out and noway for me to get to them.
2) Also enemies shouldn't appear right behind me if im in an enclosed room with the door shut , how did that thug walk through the wall behind me
Neilsouth wrote:
2) Also enemies shouldn't appear right behind me if im in an enclosed room with the door shut , how did that thug walk through the wall behind me
Well duh , i personally feel they shouldn't if the door to the room is shut or atleast the door should open if an enemy appears in the room with you.
Why, as you may have the skill to "hide in shadow" why not another thief.
And as we all learned from horror movies, it is possible to open a door, sneak into the room and close the door unnoticed by someone in the room.
seriously, i think your first point is more important.
I had an interesting encounter while resting in the second floor of the house in the ruins right where you start. A group of goblins appeared, one of whom was behind the locked door. He kindly opened it for me from the inside, so I didn't have to spend another day blasting at it.
*** Cyclopean - an HP Lovecraft inspired Role-Playing Game
My wish for the 1.03 patch is to make all potions auto-stack when found. It's tedious stacking potions and ingredients manually. I hope BW gets some time to implement this, but it's not a game breaker.
1. It will be nice if char continue walking when I point cursor on object. So if I click on chest – char must walk to chest and then open it.
2. It will be very nice if char walk to certain point by CLICK and follow the cursor by HOLDING LMB.
3. If cursor moves to edge of screen char MUST run.
4. I forced to read/turn ALL pages of any book before I can close it. Nonsense.
5. I can’t go back in my journal. If a want to read prev pages I need to do #4 and open journal again. It’s just stupid.
6. Small items of same type (like alchemy ingredients) must grouping in one stack automatically.
...
Guys, your game rules but try to fix it up somehow.
Thanks.
Of course he follows. But I suggest one more way to travel - just by click, like it was in almost every game before. It does not disable "follow mode", but makes alternative.