Some suggestions ...

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GSV3MiaC
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Some suggestions ...

Post by GSV3MiaC »

Artifacts which add to stats or skills if you keep them in inventory (make inventory mgmt more interesting, and get over the 'not enough skillpoints for rogues' type complaints).

Timed quests (or at least rewards which go down if you don't do the quest fast enough).
.. therefore ..
Some indications of game time (month, year, whatever) not just wallclock time.

More trainers (dodge, thieving skills)

More in-game dialogue hints (like 'you know you can steal with impunity while you are invisible, don't you' from the thief trainer, or 'watch out for the damn ghosts, coz they can curse you' from the crypt folks. or 'You need to get that disease seen to, because it won't wear off on its own', from anyone who notices you are diseased).
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BasiliskWrangler
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Post by BasiliskWrangler »

Hey GSV3MiaC- repost this message in the Book II ideas. There's some good ideas here but unfortunately I don't see them all making into Book I... and I don't want these suggestions getting lost in this forum.
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GSV3MiaC
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Post by GSV3MiaC »

OK I reposted it, but do you mean this forum engine is the only one on the planet without a 'move thread' facility??
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BasiliskWrangler
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Post by BasiliskWrangler »

Oh, heh, my bad. Haven't had coffee this morning yet... :?
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