BUG: Loot bags overlapping = gives only 1 loot

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mercy
Apprentice
Posts: 39
Joined: February 15th, 2012, 10:29 am

BUG: Loot bags overlapping = gives only 1 loot

Post by mercy »

Killing two or more roaches sometimes places two loot bag sprites onto each other. Clicking on one bag the loot menu appears, I take the loot, the menu closes, but the OTHER bags disappear. However there were more roaches, so their loot is lost. Happens with more valuable loot bags too.
agnari
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Posts: 89
Joined: November 22nd, 2007, 7:26 am

Re: BUG: Loot bags overlapping = gives only 1 loot

Post by agnari »

this also happened, reported in E1, so it must be a design feature.
Adventuring my way thru RPGs one pixel at a time.
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IJBall
Major
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Joined: August 31st, 2008, 11:07 am
Location: Southern California

Re: BUG: Loot bags overlapping = gives only 1 loot

Post by IJBall »

mercy wrote:Killing two or more roaches sometimes places two loot bag sprites onto each other. Clicking on one bag the loot menu appears, I take the loot, the menu closes, but the OTHER bags disappear. However there were more roaches, so their loot is lost. Happens with more valuable loot bags too.
I also had one loot bag appear behind a "foreground" wall torch, and it basically "disappeared" (or, more likely, was not highlightable over the torch which would always highlight preferentially...).

This was one of those bugs that I was kinda hoping would get fixed after Book II...
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