2. Is Capt Morgan formerly of the Thaormore Guard an inside joke? Somebody the writers know?
3. Chest in the Druid witch's (Baisil?) lab - can it be gotten to? Don't notice any cracked stones in the wall.
4. Any point in the fused kegs that appear (other then to make you run?

5. Any use other the getting cash for selling it for the branch of the grandfather tree?
6. Other then the deranged prisoner (the ship captain?) is there any point to the prison under old and new Moonrise?
7. Dead end in Astral Range with three skeletons - can the rock be blasted thru with enough kegs (it's black)?
8. In the temple (Orikur?) there is a switch behind a large lava pool that I assume needs to be thrown but doing so deletes the path to it - is there a better way to get back then lava running?