I'd like to know a little more about how this screen (or the other's you've shown) fit into the game...If you are pre-rendering this scene, then the developers must be masking off boundries and placing 3D characters into it, correct? What is the true size of the scene (in pixel dimensions). Are you animating any part of the scene (for example, doors opening or casket lids sliding off)?
BasiliskWrangler wrote:Nice screeg! Are those pre-rendered scenes or realtime?
What's the project "Keep on the Borderlands"?
"The Keep on The Borderlands" was the first D&D module I ever played/DM'd when I got my first original basic ruleset back in 198--- ...err, well, a long time ago.
*Gamezalot, covered in a millennium of dust, shambles forth from his sarcophagus*
Yeah, Gamezalot is old-school to the extreme. This bastard got me hooked on Ultima 2 back in 1982-ish on an old Atari 400 and it's been all downhill from there.