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I am curious to see the type of settings people prefer. In my opinion, setting is very important for any crpg (or any rpg for that matter). Unique settings provide memorable game experiences and good immersion into the game world. The trick is to create a game world that is not completely cliché or overdone while maintaining a level of familiarity with the audience. It seems to me that a game with a totally off-the wall setting may not succeed quite as well commercially as a sword-and-sorcery style high fantasy or medieval game.
What setting do you prefer? Are there any settings that you would like to see in a RPG in the future? Are there any settings that you consider to be completely terrible?