We know you guys code in BlitzMax. How many coders?
We also know that a game like this lives or dies based on the 2D artist(s). How many 2D artists do you have? How are the graphics made (3D models from an isometric view captured then touched up, or just a raw sprite drawn from scratch?)
They are top quality graphics and everything (even on the forums) have the same sort of "look", which is great!
[EDIT] sorry move this to general chat if appropriate
![Embarassed :oops:](./images/smilies/icon_redface.gif)