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agility add-on

Posted: June 30th, 2011, 9:06 pm
by racemaster23
please add some obious effects on agility..
not just for fleeing.. T_T

like double attack every 15 points?
or.. chance of double strike?
piercing strike ultimate (double strike) is just 2x damage.. and it has less damage than a sword which has x3 damagge ultimate?

Re: agility add-on

Posted: July 1st, 2011, 9:49 am
by MyGameCompany
racemaster23 wrote:please add some obious effects on agility..
not just for fleeing.. T_T

like double attack every 15 points?
or.. chance of double strike?
piercing strike ultimate (double strike) is just 2x damage.. and it has less damage than a sword which has x3 damagge ultimate?
By "agility", do you mean speed? I could totally see this for speed. Probably not for dexterity though. But if you pump enough points into speed, it should start to approach the effects of a Haste spell/potion. And then take a Haste potion, and perhaps get 3 moves for every 1 of theirs...

Re: agility add-on

Posted: July 1st, 2011, 11:08 am
by Kreador Freeaxe
I think we've discussed a bunch of times that Speed should have an effect like a natural Dodge. I believe originally Speed was supposed to be a comparative stat with opponents, but I think it never quite worked so BW dropped that method. If high speed did give you the chance for more than one attack, though, I think he'd also want to add an enemy with really high Speed. Like a lightning bug--a flying insect that moves 1.5 times your speed so you can't run away. :)