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Nazghul / Haxima

Posted: December 17th, 2007, 3:32 pm
by farvardin
Nazghul is an open source roguelike CRPG.
It's an engine for creating your own games, and Haxima is a game made with it.

It looks like ultima IV, and the system is good. If you're into old school games, it's for you ! I've liked what I've played so far.

http://myweb.cableone.net/gmcnutt/nazghul.html

Posted: April 7th, 2008, 2:58 am
by b0rsuk
Just curious... what makes it a roguelike game ?

Re: Nazghul / Haxima

Posted: July 19th, 2008, 4:35 am
by Sslaxx
Definitely not a Roguelike, in my mind.

It plays very much like Ultima IV or V, though. It seems interesting... wonder if the team will ever create at least a basic editor for it (everything's scripted with Scheme).

Re:

Posted: July 19th, 2008, 2:07 pm
by Dragonlady
b0rsuk wrote:Just curious... what makes it a roguelike game ?
I went to the screenshot page and found this. I think it answers your question...

Haxima is using a combination of the enhanced u4 , theAngband graphic tilesets, and custom art added by the dev team.

Re: Re:

Posted: July 19th, 2008, 2:20 pm
by Sslaxx
Dragonlady wrote:
b0rsuk wrote:Just curious... what makes it a roguelike game ?
I went to the screenshot page and found this. I think it answers your question...

Haxima is using a combination of the enhanced u4 , the Angband graphic tilesets, and custom art added by the dev team.
Just using a tileset from *band makes something a Roguelike? Odd.