How high a Wisdom is high enough to largely avoid/win a roll against being cursed?
I have 3 items that if worn together grant me +6 in Wisdom. If I start with a base of 10 with (+4) invested attribute points, that will leave me with a total of 20 Wisdom.
Would this be enough to win most rolls against being cursed?
Oh how I wish I had created a character who was an Atheist, rather than being Agnostic

P.S. I recently purchased the game after reading on Bluesnews that Book II would soon be released. I am having a great time playing Book 1 thus far and look forward to purchasing Book II in the coming weeks.
Independent developers for the win!