Before I go back into the game again (which I might do tonight... or this morning, however you want to look at it), at which point I'll probably start over
yet again and change his stats to something that I think will work better for me, at least at the beginning, here's Fergys' current and latest incarnation:
...This is Config#1. Config#2 will show him with bow in hand... which you can now see conveniently stuffed away at the bottom left of his inventory.
Now... I chose picklocking in this incarnation because in a certain underground realm at the very beginning: I seem to remember running into a bunch of doors that happened to be locked.
But just after creating this incarnation, I began thinking: Wait a minute, so... what if Fergys
fails at picking a lock? I chose the steady seed, after all, at game start... I mean, I argued for that long ago so it'd be hypocritical -- not to mention nonsensical -- for me to stay with the renewable seed. Which means, I'm guessing: if I reload the game then he's
still not going to be able to open the lock.
Anybody please correct me if I'm wrong: but I'm guessing the steady seed is rolled either at the moment I enter a room or hallway or get # steps away from it, or else the moment I enter the screen the door (or chest) will be found in.
Which means: I've gotta bash it down with my sword: which will, of course, break the sword in just about no time.
Which makes me think: Instead of putting points into
Swords: I
should've put points into
Unarmed Combat.
I wanted
Swords because like most RPG gamers me likey swords, but... Eschalon is not your average CRPG. It requires a different approach.
Nobody tell me what the most powerful weapon is, I'd rather find out for myself.
I suspect it won't be the bow. If I take Bows and Unarmed: well... my fist will never break, to be certain, and I can always resort to that if I'm short of arrows or want to conserve them.
I want to put 4 points into
Cartography because anything short of that drives me crazy. In Book 1 always put 4 into Cartography and then worked up from there. I
hate hate hate those 2 point maps. They're pathetic. I want better maps, and next level I'm going to want to put my points into more "important" things so for the longest time I'm going to be stuck with crappy maps.
Hmm... .
Alright, so here's my spoiler question for everyone:
Is
Lockpicking really all that useful? Is it really worthwhile for someone who's not playing a Rogue and therefore wants to
act like a Rogue?
Spot Hidden was also always important to me at the start of every adventure in Book I. But... no room for it in this game.
In this game:
Medicine looks attractive. But... no room for it, it seems... unless it's really helpful? Yes? No? You may spoiler me on this. You all have my permission.
Repair also looks attractive. But that'll have to wait.
So here's what I think I'll do:
2 Light Armor
2 Bows
2 Unarmed
4 Cartography
Sure, it might seem extravagant to put 4 whole points at the beginning into
Cartography while skimping on the "useful" skills... sure I could get
Repair or
Medicine and be a more capable lvl1 character... but I
hate crappy maps.
I really do.
Anyone who feels like it: tell me what you think. Say I sacrificed a point in armor, bows & unarmed to buy another skill, or say I sacrificed 3 points in cartography for another skill... which would it be? Which skill is really a must have for the beginning?
Spot Hidden?
Because... on his first or second incarnation, Fergys had 1 point in
Spot Hidden... as well as very high
Perception, to try to make it as if he had an extra point or two... yet he spotted
NOTHING hidden. Of course: granted it was only 1 point, that 1 point probably will spot next to nothing, even in lvl1 territory. Still, I'm thinking: not highly useful
at the beginning in Book II, not as much as it was in Book I... I'm sure later on I should make sure to have it.
I could very well be wrong. Anyone feel free to correct me if I am.
Anyway...
By the way... who the hell's idea was it to put in all these arrow-resistant rats at the beginning? I mean... BW! Rats! Really? Rats that take 2 or 3 arrows to bring down? Rats? I mean... even the biggest rat is smaller than an arrow. Virtually speaking. In real life: is it really going to take 3 arrows to put down a rat?
I suppose if you're not very good with a bow... but if you've got 1 point in Bows... ostensibly you've got a fair amount of training in how to effectively use a bow.
You don't even need a heart-shot to bring it down. Hitting it in the lungs will do... the head: goner. How hard can it be to bring down a rat with an arrow?
Seems to me it's probably easier than bringing down a rat with a knife.
Or... for that matter: with your fists.
Imagine punching a rat to death?
Would you have to get down on your knees to do it? Or would you lie down, or would the rat have to climb up on top of something, like, say, the branch of a tree, or the top of a fence?
With a sword: easy work. One stab and the job is done. No way a rat can survive a stab with a sword. Instant kill.
At least: in reality.
Not as easy as that with an arrow, but still... even if you aimed really poorly and hit it in the butt... this rat would still be pinned to the ground and wouldn't be able to attack.
I mean... come on. BW??!!
Sigh... I should've beta-tested it.
I know, I know... I couldn't. I was busy at the time. Couldn't do it.
Sigh... .
By the way: one part of the theme music reminds me of a song... what the heck song is it. Not a
Cranes song. ...Dammit, this happens to me all the time. Female singer, what band? What song... sigh... . Well, it'll pop up eventually.
I do like how the music is a new take on the original theme. Nice that it makes that connection and asserts that 'continuation' or 'sequel' sort of mindset.
OH...
Black Heart Procession! From their album
Three, I think. So... male voice, not female voice. That's always the first identifying factor I go for for a song I'm trying to recall, and I'm always right about it, it's not something you ever get wrong... and yet this time I was completely wrong. In front of everyone on the Eschalon forums.
Well, whatever. I'm not embarrassed.
If I get embarrassed I can always edit it out. Yep, Yep.
EDIT: Now I've got a
Broadcast song in my head.
EDIT #2: Strange: This is of course not the first time that theme song has reminded me of
Black Heart Procession, yet I keep forgetting... of course, I haven't gone into the game very many times, so far... and moreover: I tend to turn the music off at a certain point when I'm starting a new character, especially if I'm listening to other music... the character-creation game music gets annoying after a little while. Sorry, nothing negative against the music... it's just... for me it's not long-term material.