
Reentry into Fathamurk
- dundonalddub
- Senior Steward
- Posts: 81
- Joined: May 13th, 2010, 3:41 pm
- Location: watching the Tennessee River
Reentry into Fathamurk
Is there any way to go back into Fathamurk after you finish to retrieve loot? When I tried to return a portcullis was closed and I couldn't get back in. BTW, I loved this new extension. 

- MyGameCompany
- Officer [Platinum Rank]
- Posts: 516
- Joined: September 22nd, 2009, 6:56 pm
- Location: Michigan
Re: Reentry into Fathamurk
Take along some potions of ogre strength, or have the spell before you go in. That will let you haul away some extra loot before you leave. Especially since some of the heaviest and most valuable pieces seem to be near the end.
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland
Re: Reentry into Fathamurk
Nice idea. was wondering - what if you left a portal in Fathamurk? Would that allow you to go back in, or no?MyGameCompany wrote:Take along some potions of ogre strength, or have the spell before you go in. That will let you haul away some extra loot before you leave. Especially since some of the heaviest and most valuable pieces seem to be near the end.
- Kreador Freeaxe
- Major General
- Posts: 2446
- Joined: April 26th, 2008, 3:44 pm
Re: Reentry into Fathamurk
No. Fathamurk has a magic dampening barrier that keeps you from being able to portal in or out (or even within the dungeon).Vroqren wrote:Nice idea. was wondering - what if you left a portal in Fathamurk? Would that allow you to go back in, or no?MyGameCompany wrote:Take along some potions of ogre strength, or have the spell before you go in. That will let you haul away some extra loot before you leave. Especially since some of the heaviest and most valuable pieces seem to be near the end.
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Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.
- SpottedShroom
- Captain Magnate
- Posts: 1372
- Joined: June 4th, 2010, 6:18 pm
Re: Reentry into Fathamurk
Slightly off-topic here, but did anyone else feel like that effect was over-used in Book II? It makes sense in Fathamurk, Lorewitch, Hammerlorne, and maybe one or two other places, but it's on a lot of maps evidently for not much reason.Kreador Freeaxe wrote: No. Fathamurk has a magic dampening barrier that keeps you from being able to portal in or out (or even within the dungeon).
Granted, it was a bit silly in Book I being able to murder the king, fight his guards for a while, portal out, heal up, rinse, repeat.
Re: Reentry into Fathamurk
My guess is that this was just another "missed detail" in the rush to get Book II out the door after the delays, like the unusually large number of maps (including even some dungeons!) that don't allow for 'camping spawns'.SpottedShroom wrote:Slightly off-topic here, but did anyone else feel like that effect was over-used in Book II? It makes sense in Fathamurk, Lorewitch, Hammerlorne, and maybe one or two other places, but it's on a lot of maps evidently for not much reason.
I am hoping that, at some point after Book III comes out, BW gets back to Book II and puts out an expansion/update that "fixes" a lot of the little left-over "issues" like this.