Email problems

posted in: News | 1

It turns out that our MX records have been jacked up for a few weeks, and our email has been sporadic. We just discovered a cache of 100+ emails that were never delivered, sitting over on our host’s server.

So, if you’ve tried to contact us in the last 3-4 weeks and never got a response, or worse, got back an error suggesting the Basilisk Lair may have been bulldozed, try sending your message again.

[edit] Should be fixed now (5:30pm EST)

Eschalon: Book I is 10 years old, and now FREE!

posted in: News | 13

2017 marks the 10th anniversary* of the release of Eschalon: Book I, and to celebrate we are giving it away! Yep, it’s free, now and forever! You can download the full, pre-registered copy here or through GoG or Steam**. As if this cake needed any more frosting, Book II and Book III have been reduced in price, too.

Thanks for 10 great years! It’s been an awesome adventure, and we are looking forward to what the next 10 years brings.

Technically, Book I was released in November 2007, but we wanted to celebrate now.
** As of this writing, Steam was having trouble digesting the new prices (FREE?!? Have you gone mad?!?). It may be a day or so before you see those prices change.

Hard at work…

posted in: Uncategorized | 7

We’re getting emails asking us for an update. There’s not much to tell – last September we announced that we had finished the design doc for our next RPG, a yet-to-be-named Sci-fi game. The phase we’re in now is building, building, building: a new game engine, a world to explore, and countless items to pick up and use. We don’t have anything to show off… yet. We’ll likely be pretty quiet for most of 2016 as we lock ourselves away in the studio and make magic.

More to come. Stay tuned!

A small update…

posted in: Uncategorized | 9

After a many years, dozens of revisions and tech tests, we have finalized the design doc and storyline for our next RPG. Yes, it is Sci-Fi. We are nowhere near ready to show off anything, so don’t get too excited- we just wanted to let everyone know that we’re still alive and that progress on the next game is being made!

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